Python 实现劳拉游戏的实例代码(四连环、重力四子棋)

2021-03-05 0 307

游戏规则:双方轮流选择棋盘的列号放进自己的棋子,
若棋盘上有四颗相同型号的棋子在一行、一列或一条斜线上连接起来,
则使用该型号棋子的玩家就赢了!

程序实现游戏,并将每局的数据保存到本地的文件中

首先我们要创建一个空白的棋盘

def into():#初始空白棋盘
  for i in range(6):
    list_width=[]
    for j in range(8):
      list_width.append(\' \'+\'|\')
    screen.append(list_width)

然后呢 我们再写一个输赢判断

def eeferee():#判断输赢
  #判断行
  for i in range(6):
    for j in range(8-3):
      if screen[i][j][0]==screen[i][j+1][0]==screen[i][j+2][0]==screen[i][j+3][0] and screen[i][j][0]!=\' \':
        return False
  #判断列
  for i in range(6-3):
    for j in range(8):
      if screen[i][j][0]==screen[i+1][j][0]==screen[i+2][j][0]==screen[i+3][j][0] and screen[i][j][0]!=\' \':
        return False
  #判断斜线
  for i in range(6-3):
    for j in range(8-3):
      if screen[i][j][0]==screen[i+1][j+1][0]==screen[i+2][j+2][0]==screen[i+3][j+3][0] and screen[i][j][0]!=\' \':
        return False
      if j>=3:
        if screen[i][j][0] == screen[i+1][j-1][0] == screen[i+2][j-2][0] == screen[i+3][j-3][0] and screen[i][j][0] != \' \':
          return False
  return True

下完每步棋,我们要显示一下棋盘,下面写一下棋盘的显示

def screen_print():#打印棋盘
  print(\'\',1,2,3,4,5,6,7,8,sep=\' \')
  print(\'\', 1, 2, 3, 4, 5, 6, 7, 8, sep=\' \', file=file, flush=True)
  for i in range(6):
    print(\'|\',end=\'\')
    print(\'|\', end=\'\', file=file, flush=True)
    for j in range(8):
      print(screen[i][j],end=\'\')
      print(screen[i][j], end=\'\', file=file, flush=True)
    print(\'\')
    print(\'\', file=file, flush=True)
  print(\'——\'*(9))
  print(\'——\' * (9), file=file, flush=True)

下面是劳拉的自动下棋

def lara(): # 劳拉
  global screen
  while True:
    coordinate=random.randint(0,7)
    flag = True
    high = 0
    for i in range(5,-1,-1):
      if screen[i][coordinate][0] == \' \':
        high = i
        break
      if i == 0 and screen[i][coordinate][0] != \' \':
        flag = False
    if flag:
      print(\'>>>轮到我了,我把O棋子放在第%d列...\'%(coordinate+1))
      print(\'>>>轮到我了,我把O棋子放在第%d列...\' % (coordinate + 1), file=file, flush=True)
      screen[high][coordinate] = \'O\' + \'|\'
      break
  screen_print()

下棋中 我们还要判断棋盘是否被下满了

def full():
  for i in screen:
    for j in i:
      if j[0] == \' \':
        return True
  return False

最后 我们完成一下玩家的下棋

def user():
  global screen
  while True:
    print(\">>>轮到你了,你放X棋子,请选择列号(1-8): \",end=\'\')
    print(\">>>轮到你了,你放X棋子,请选择列号(1-8): \", end=\'\', file=file, flush=True)
    coordinate = int(input())-1
    if coordinate not in range(7):
      print(\'输入错误的列号,请重新输入\')
      print(\'输入错误的列号,请重新输入\', file=file, flush=True)
      continue
    flag=True
    high=0
    for i in range(5,-1,-1):
      if screen[i][coordinate][0] == \' \':
        high=i
        break
      if i==0 and screen[i][coordinate][0] != \' \':
        flag = False
        print(\'你输入的地方已经有棋子了,请重新输入\')
        print(\'你输入的地方已经有棋子了,请重新输入\', file=file, flush=True)
    if flag:
      screen[high][coordinate] = \'X\' + \'|\'
      break
  screen_print()

完整代码如下:

import random

screen = [] #棋盘列表

def into():#初始空白棋盘
  for i in range(6):
    list_width=[]
    for j in range(8):
      list_width.append(\' \'+\'|\')
    screen.append(list_width)

def screen_print():#打印棋盘
  print(\'\',1,2,3,4,5,6,7,8,sep=\' \')
  print(\'\', 1, 2, 3, 4, 5, 6, 7, 8, sep=\' \', file=file, flush=True)
  for i in range(6):
    print(\'|\',end=\'\')
    print(\'|\', end=\'\', file=file, flush=True)
    for j in range(8):
      print(screen[i][j],end=\'\')
      print(screen[i][j], end=\'\', file=file, flush=True)
    print(\'\')
    print(\'\', file=file, flush=True)
  print(\'——\'*(9))
  print(\'——\' * (9), file=file, flush=True)

def eeferee():#判断输赢
  #判断行
  for i in range(6):
    for j in range(8-3):
      if screen[i][j][0]==screen[i][j+1][0]==screen[i][j+2][0]==screen[i][j+3][0] and screen[i][j][0]!=\' \':
        return False
  #判断列
  for i in range(6-3):
    for j in range(8):
      if screen[i][j][0]==screen[i+1][j][0]==screen[i+2][j][0]==screen[i+3][j][0] and screen[i][j][0]!=\' \':
        return False
  #判断斜线
  for i in range(6-3):
    for j in range(8-3):
      if screen[i][j][0]==screen[i+1][j+1][0]==screen[i+2][j+2][0]==screen[i+3][j+3][0] and screen[i][j][0]!=\' \':
        return False
      if j>=3:
        if screen[i][j][0] == screen[i+1][j-1][0] == screen[i+2][j-2][0] == screen[i+3][j-3][0] and screen[i][j][0] != \' \':
          return False
  return True

def full():
  for i in screen:
    for j in i:
      if j[0] == \' \':
        return True
  return False

def lara(): # 劳拉
  global screen
  while True:
    coordinate=random.randint(0,7)
    flag = True
    high = 0
    for i in range(5,-1,-1):
      if screen[i][coordinate][0] == \' \':
        high = i
        break
      if i == 0 and screen[i][coordinate][0] != \' \':
        flag = False
    if flag:
      print(\'>>>轮到我了,我把O棋子放在第%d列...\'%(coordinate+1))
      print(\'>>>轮到我了,我把O棋子放在第%d列...\' % (coordinate + 1), file=file, flush=True)
      screen[high][coordinate] = \'O\' + \'|\'
      break
  screen_print()

def user():
  global screen
  while True:
    print(\">>>轮到你了,你放X棋子,请选择列号(1-8): \",end=\'\')
    print(\">>>轮到你了,你放X棋子,请选择列号(1-8): \", end=\'\', file=file, flush=True)
    coordinate = int(input())-1
    if coordinate not in range(7):
      print(\'输入错误的列号,请重新输入\')
      print(\'输入错误的列号,请重新输入\', file=file, flush=True)
      continue
    flag=True
    high=0
    for i in range(5,-1,-1):
      if screen[i][coordinate][0] == \' \':
        high=i
        break
      if i==0 and screen[i][coordinate][0] != \' \':
        flag = False
        print(\'你输入的地方已经有棋子了,请重新输入\')
        print(\'你输入的地方已经有棋子了,请重新输入\', file=file, flush=True)
    if flag:
      screen[high][coordinate] = \'X\' + \'|\'
      break
  screen_print()


if __name__ == \'__main__\':
  file=open(\'四连环Log-%d.txt\'%random.randint(10000,99999),\'w\',encoding=\'utf-8\')
  print(\"\"\"Hi,我是劳拉,我们来玩一局四连环。我用O型棋子,你用X型棋子。
游戏规则:双方轮流选择棋盘的列号放进自己的棋子,
    若棋盘上有四颗相同型号的棋子在一行、一列或一条斜线上连接起来,
    则使用该型号棋子的玩家就赢了!\"\"\")
  print(\"\"\"Hi,我是劳拉,我们来玩一局四连环。我用O型棋子,你用X型棋子。
  游戏规则:双方轮流选择棋盘的列号放进自己的棋子,
      若棋盘上有四颗相同型号的棋子在一行、一列或一条斜线上连接起来,
      则使用该型号棋子的玩家就赢了!\"\"\", file=file, flush=True)
  into()
  print(\'开始了!这是棋盘的初始状态:\')
  print(\'开始了!这是棋盘的初始状态:\', file=file, flush=True)
  screen_print()
  flag=True
  while eeferee() and full():
    lara()
    if not eeferee() and full():
      flag=False
      break
    user()
  if full():
    print(\'******* 难分胜负!@_@\')
    print(\'******* 难分胜负!@_@\', file=file, flush=True)
  if flag:
    print(\'******* 好吧,你赢了!^_^\')
    print(\'******* 好吧,你赢了!^_^\', file=file, flush=True)
  else:
    print(\'******* 耶,我赢了!^_^\')
    print(\'******* 耶,我赢了!^_^\', file=file, flush=True)

效果图:

Python 实现劳拉游戏的实例代码(四连环、重力四子棋)

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